Impact Wave

About

We Build Interactive Brand Experiences People Can Step Into.

Impact Wave is a creative technology agency designing playful, immersive, and public-facing brand systems where audiences do more than watch, they participate.

Who We Are

A creative technology team built around participation.

We help brands move from passive attention to active engagement by designing interactive experiences people can play, touch, scan, control, and remember.

Our work sits where strategy, design, technology, and physical environment meet. That can mean a touchscreen ritual, a motion-led public game, a two-screen social format, or an immersive visual system built for events, retail, bars, sponsorships, and public spaces.

We are not trying to make technology the story. We use technology to make the brand experience more participatory, more watchable, and more meaningful in the real world.

What We Build

-Playable brand games and campaign mechanics
-Touchscreen and kiosk-led public experiences
-Motion-led and computer-vision interactions
-Two-screen systems with mobile join and controller logic
-Immersive screen content and branded visual systems
-Prototype-to-deployment interactive formats for events, retail, and social spaces

What We Believe

The strongest brand moments are the ones people can enter, not just observe.

Our point of view is simple: if a campaign asks for attention, it should give people something to do with it. That belief shapes how we think about format, interaction, and execution.

Participation Beats Passive Attention

The most memorable brand experiences are the ones people can enter, influence, and talk about afterwards.

Technology Should Serve The Format

We choose the right interaction model, stack, and platform for the audience and environment instead of forcing novelty for its own sake.

Creative Ideas Need Public-Ready Execution

An activation only works when it can onboard quickly, play clearly, reset cleanly, and keep performing under real crowd conditions.

How We Work

Strategy, design, prototype, build, deploy.

We work across the full shape of the experience, from the first format idea to the technical and operational details that make it viable in public.

01

Strategy & Concept

We start with the audience, the space, and the brand truth to define the right interactive format.

02

Design & Experience Logic

We shape the visual language, interaction flow, game logic, and public participation loop.

03

Prototype & Build

We prototype quickly, test assumptions, and build the actual system across screens, devices, and states.

04

Deploy & Refine

We tune for real-world conditions, clean resets, and repeatable use in live environments.

The Team

The People Behind The Work

A hybrid team across creative strategy, interactive technology, 3D, design, and business development.

Henry
MD_01

Henry

Managing Director

Chris
TG_02

Chris

Senior Tech Guru

James
3D_03

James

Senior 3D Artist

Renee
BD_04

Renee

Business Development Director

Danny
CT_05

Danny

Creative Technologist

Jerry
GA_06

Jerry

Graphic Designer & Animator

Impact Wave studio and prototyping environment
Nairobi Studio

Prototype & Test

We prototype fast, test honestly, and build for real-world use.

Before an experience reaches the public, we pressure-test the format: how people join, how the interaction reads at a distance, how the system resets, and how the flow holds up under real use.

That process matters because great interactive work is not only creative. It has to be legible, responsive, and stable in the environments where people actually encounter it.

Format

Interaction Design

Flow

Join · Play · Reset

Readiness

Public Deployment

Work With Us

Let’s build something people can step into.

If you are exploring an activation, public installation, playable campaign, or interactive brand system, we would love to help shape the right format.